Metal Gear Solid: Portable Ops, how am I ever going to get through this game, with its captivating gameplay that swings wildly to a side that one does not expect with the usual Hideo Kojima video game. After a couple of mission as Snake or Big Boss, you will find yourself able to recruit enemy soldiers to join your cause. This aspect of the game simply grabs your attention and will not let go. Metal Gear Solid: Portable Ops is based on the Playstation Portable (PSP), ad for the PSP utilizes the controls available almost flawlessly.
Since I still have not gone completely through the game there will be no spoilers for the readers that hate having the ending spoiled, like me who found out the end of the Harry Potter book “The Half Blood Prince” before I had read the ending. In any event you are safe from spoilers here, since I have been captured by the recruitment of enemy soldiers part of the game play. In past Metal Gear Solid games there have been multiple things to do within the games, but the gameplay of capturing enemies and being able to use them is a new one. You are no longer stuck playing as one or even two characters, you can in fact trade out to any character that is within your group on that mission, of course since you control who is in your group you can play as any character available.
The sound within the game can only be experienced with the headphones, and since the radar that has made the series has been changed from the usual radar to a new sound version that operates on sound and sound levels for enemy awareness and approach. This new radar really changes how the game is played since you cannot see where exactly the enemy is and you cannot see where they are looking, this has led to the use of the enemy characters more than the original Snake characters, simply because as an enemy soldier you can slip past the other guards usually undetected.
The controls as I had mentioned are probably as close to flawless as they could get. While the controls are good they will take some getting use to, the joystick controls all movement and with some complex uses of the shoulders buttons and other buttons you can craft your gameplay into a silent but efficient team game. Another big difference here in Portable Ops is the fact that you can only carry 4 objects with you, so there is a lot of equipment shuffling if you are the type to collect things and have a good option of equipment. All in all Metal Gear Solid: Portable Ops, is a wonderful game and an experience that not only is satisfying but also deeply engrossing. Portable Ops will keep your attention and keep you on the edge of your seat for hours even after the game has been run through. The game can take as long as you like or you can blaze through in a streak for the end game, but you will be back for more if you choose this route. Every person who owns a PSP should invest in Metal Gear Solid: Portable Ops, even if you have never liked the Metal Gear Solid genre of game before Portable Ops is so different than any other Metal Gear Solid game before, and takes the player on a new experience of recruiting, stealth, reconnaissance, and of course action.